I have decided to post the rest of the games from the 72 hour game development competition before I forget. All games were created in 72 hours. I'm posting games from the last three competitions that have the theme of Magic, Retro, and Magnets. All these games can be found on the official website but it's a bit disorganized. I recommend Retro Ball and The Complex.
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March 2006 (Magic)
Hunger Strike!
Imagine for a moment a small, peaceful town of zombies. Suddenly, a cloaked man runs by carrying in his hand what appears to be a sandwich. The zombies are confused, but are even more confused when suddenly a fireball falls from the sky and a wizard runs by, punching one of the zombies in the face.
Welcome to the opening scene of Hunger Strike! If that's not random enough for you, then perhaps levels of flying through the air dodging rocks or fighting bosses who use pillars to throw tomatoes at you will suit your needs.
This game has an interesting magic system that uses mouse gestures but the difficulty is a bit high.
Download (18.8 MB):
http://gdguys.com/hungerstrike.php
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Evilness
In this game you play as an evil wizard who has to retrieve an amulet that was stolen from him. As you chase after the thief you have lots of magic spells that you can use to blast enemies that get in your way. This game has a neat feature where it keeps track of the distance between you and the thief. You win the game when you catch up to the thief so if you rush you could beat the game in only a few levels.
Download (82 MB):
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July 2006 (Retro)
Retro Ball
This is a great Arkanoid clone with lots of powerups. It has extremely powerful rockets that can destroy multiple blocks at once. Once you acquire the "drone" powerup that adds drones to the side of the ship, you then fire three!! rockets with each shot. For an added challenge you can try beating the levels without using any rockets.
Download (1.6 MB):
http://www.72hourgdc.com/board/entries/4-73-retroball-bin.zip
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Retro Racers
A racing game that won first overall but is very hard.
we only had time to make 2 levels, but that should be plenty enough gameplay for you guys. It's a bit hard to pick up, but once you do, it's a ton of fun to play. Just remember that the game uses directional steering (pressing the left button makes the sprite go directly left) as opposed to angle steering, and you can press more than one arrow at a time to go at an angle. The game was based around the concept of Galaxy5000 for the NES. You can download the original from http://www.vimm.net.
Download (3.3 MB):
http://www.72hourgdc.com/board/entries/4-82-retroracers.zip
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Ragtime Racing!
Remember way back when, those old cartoons where everything was black and white, and there was upbeat music playing while everyone walked around humorously? RagTime Racing! bases its style off of those cartoons, and thus a retro racing game is born!
The goal of RagTime Racing! is identical to any other racing game, in that you win by beating all of your opponents around a track. At your disposal are oil slicks to slide your enemy out of control and boosts to gain that extra advantage.
Download (4.2 MB):
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November 2006 (Magnets)
The Complex
In a future world where the powers of magnetism have the potential to turn the tides of war, a new experiment is conceived to create the ultimate superweapon. Now, nineteen years after the experiment's inception, the subject has learned of his future purpose: to maintain the supremecy of the United States as a world superpower by force. It is now time for action: you must escape the complex or the future of the entire planet may be in jeopardy.
The Complex is an exhilarating snapshot of the escape of a powerful experiment by the US government. You play as the experiment, a nameless scientist who must fight his way out of the complex in order to save the world.
This a short top down shooter where your trying to escape the complex and avoid turrets. Luckily there are magnets just laying around that allow you to attract/repel your (and the turret's) shots so you can indirectly shoot the turrets without being exposed.
Download (7.7 MB):
http://gdguys.com/thecomplex.php
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Mag-man
Mag-Man is a decent Bomberman clone by Team Calypson which showcases fantastic sprite work but slightly disappointing gameplay. By using the Mag-Gun's magnetic force, balls and bombs can be pushed around or pulled towards your character though the controls are far too erratic for these special abilities to be of any practical use.
Would have finished first in a beauty contest but manages a respectable third in the 72 Hour Game Development Competition.
Reference: http://indygamer.blogspot.com/2006/12/mag-man.html
Download (6 MB):
http://www.finalredemption.com/media/pixel/pixelpiece60.htm
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Magnetica
Readme:
You are a magnet who can change polarities at will. You have to run around, collecting the tiny particles which have color corresponding to the polarity they will be attracted to (they will be repulsed by the other polarity). These particles serve two purposes: (1)the more particles you have around you, the better your weapon, and (2)you can discharge particles to break certain walls (which are colored appropriately). Everything else that moves is out to kill you. The goal is to navigate through all the levels and take on the boss at the end.
This is by far the best game that theanimalfarm have created. Most of the games on their website are not worth downloading but this is an exception.
CONTROLS
WASD - Move
SPACE - Change Polarity
Left click - Fire
Right Click - Discharge Particles
Download (scroll down, 20 MB):