Alter A.I.L.A (29.9Mb)
Alter A.I.L.A. is a sci-fi 2d rpg that takes place in a post-apocalyptic world, on a remote plateau; one of the last remaining land masses left above sea level. You play the role of a young prisoner Blue, who amongst others, have had their memories erased, and must now fight for their lives every day, just to entertain others more fortunate than yourself, under Kugar’s control, until suddenly, you are given the chance to escape.
Is this a test? Do you stay, run or leave and join forces with the rebels?
It’s a classic rpg, in this case, well up in the top five RPG Game Maker favourites. With the music and sound effects it carries feeling of being in the cheerless, depressing and hostile environment very well. It’s a ‘wild’ and unwelcoming world and you - might - just survive - to the next encounter (or not!). The austere and gloomy, very drab surroundings rub off on you after a while and you are not surprised by some vast uninhabited, in fact probably uninhabitable wastelands. Nor so much that you have to fight and evade or attack monsters just to stay alive, if you can call it that!
There’s a tremendous variety of unique area’s to explore including, as examples, the mysterious lab, Kugar's Tower, the Slums, the Heaven program within Avalon and the Underwater Facility. Naturally, given the desolate setting, it’s a world with a poor bleak outlook (unless you can change things for the better!) and many areas have a slummish atmosphere and appearence. It says it all that you have to fight to the death, just for others’ entertainment! Unlike many sci-fi rpgs, the monsters are relevant to the bleak and dreary world, rather than being standard rpg fare in a sci-fi setting. This makes the fights and battles more realistic and more relevant to the ‘latter-day’ broken and despoiled ‘future’ environment.
Fights and battles have you “placing your party against an opposing number of humans, robots, mutants, and/or combinations who all possess elemental weaknesses waiting to be exploited. You can zone in on these weaknesses using explosive rounds found and bought throughout the game, such as; grenades, incendiaries, and shock grenades. In addition, each character in your party possesses a unique ability and weapon setup, which allows for some creativity in your offensive approach. Abilities range from ‘Analyze’, which lets you read your foe's weaknesses, to ‘Sharpshoot’, which allows a shotgun-toting character to blast off all rounds on one foe. There are 6 different types of guns, of which you can equip two for each character.” You will determine which of 8 alternative characters will join your party. The characters are well-developed in the storyline.
Gameplay-wise, Alter A.I.L.A has some puzzles, button smashing fights and battles (including boss fights) and some long walks. One very interesting puzzle you will encounter along the way is notably the door maze in Avalon, which you might be very hard-pressed to solve without viewing the solution at one stage or another. As well as the smattering of excellent puzzles, there are also side quests you can go on, as you wish.
The story can go in 3 separate directions, depending on your choice of path during the prologue. You play as one main character Blue, as he tests out the 3 different scenarios. But none of these are the true path; (the true path is discovered in the** scenario when you access the ******** prior to going to the *******), and ultimately all of these initial scenarios become nothing more than "what if" scenarios, that never actually happen. ’Blue’ is just weighing up each option before making up his mind on what to actually do.
I recommend you replay it by playing out all of the initial 3 scenarios as you do then get the full story of the game and really come to appreciate the direction of the 4th (hidden) story.
Rebel: On this route, you'll join up with a rebel faction created to stop the dictatorship of Kugar, the overlord. Your motives are ultimately summed up in overthrowing Kugar and establishing peace and human rights for all.
Imperial: On this route, you'll support Kugar's regime, and work towards crushing the rebellion. All resistance must be terminated. You get an insight into the machineriums of Kugar’s empire.
Independent: On this route, you won't join up with either side. Whoever rules does not matter to you. Your one goal is to be free.
The independent scenario and the hidden true way are the two most interesting of the scenarios.
The true path when you find it is awesome and turns out to be better than all of the other three combined! Like reading the story in a good book you can speak to everybody to learn about the world around you and try and find hidden clues, to try (!) and figure out the final outcome. The excellent storyline here keeps you guessing, right the way through and right up to the final completion of the game!
There’s 20+ hours of pure enjoyment here.
It’s a superb rpg of this particular genre and very highly recommended, if you haven’t met it before!
Download HERE
RPG Game Maker RTP Run Time Files HERE (Either version should do)
Videos
http://www.youtube.com/watch?v=YJKrHqfNqcs
http://www.youtube.com/watch?v=9NF8zQhlMDc
Doors Puzzle Solution (Spoiler) HERE
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Only read the spoiler below if you have limited time to play the game!
(Major) Spoiler ( for a ‘quick’ playthrough ) You a^c^*#c*^e^#s^s the o*n^e^*t^r^u*e^p^a*t^h via the #a*b^*#a*^n*d^#o^n*#e^d **o^#f*^#f*i^#c*e prior to going to the #a*b^#a^*n*^d*^o^#n*#e^d** #c^#*i^#t^#*y ^ If you can't read it, put it in word processor and trim out the * ^ # symbols!
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