Smokin' Guns 334Mb
"With cordite in the air, splintered steel, shell casings and powder burns, there’s only one explanation: - Smokin' Guns."
Smokin' Guns is a free Quake 3 Arena-mod game first mentioned in Week 21, which has been undergoing continuous development and improvements since. It doesn't need 'Quake 3 Arena' installed as it now runs stand-alone, and is available for Windows and Linux. There are also user-made custom maps and other game tools to download if you wish.
It's all about classical Wild West themes: big rifles and revolvers, wailing steel guitars, bank robberies, and smooth talking. It's a game you don't want to miss!
Smokin' Guns faithfully recreates the "Old West's" great atmosphere. It includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes game-types and maps inspired mostly from Western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the Western Theme.
Upon first start you will be greeted with the game's main menu screen, accompanied by atmospheric background music. The menu is represented by a wooden table with different items as choices. A click on the twin pistols, for example, leads you to Internet-based multiplayer mode, while the bottle with gun oil in the upper right corner symbolizes the options. Beginners would probably do best by clicking on the single pistol for single player mode and in the list on the left, choosing the map wq_dry (Dry Gulch), which is well suited for beginners because it has a simple layout with almost no dark areas and mazes. Click on the bullet in the lower right corner of the screen to start the game. You can either find a hiding spot or go for a shoot-out as enemies approach! You start off equipped with a Remington 58 six-shooter and a knife. You can be sure there will be enemies near-by!
Once you're past the rookie stage you need some money and fast! Pick up some money in the buildings or earn some by killing your opponents. Aim for the head and torso - these body parts take the most damage. Fill the air with lead! Before they do!
Try to find or buy another six-shooter, then press 2 repeatedly to equip two of them at once. You have one pistol in each hand now, each commanded by a mouse button. Reload by holding 'R' and press the appropriate mouse button to reload either one of your guns.
What kind of weapon would suit you best right now? Maybe a Smith & Wesson six-shooter for a skirmish in the saloon, or a Winchester rifle to defend yourself against an incoming cavalry regiment? Then again, a whiskey bottle with a piece of lighted cloth in its neck (otherwise known as a Molotov Cocktail today) might last longer if you're facing a pack of foes in a tight space!
Dynamite and Molotov Cocktails need to be lighted with the right mouse button and then thrown with the left. But watch it, the fuse will eventually reach the explosive even while it's in your hand if not thrown quickly! Dynamite will explode instantly too if it is hit by a bullet.
You can be a sniper if you want by buying a Sharps rifle and a scope from the Equipment menu, assembling them with the Enter key, and zooming in with the right mouse button.
Be sure to check out the equipment section in the manual to learn a few more tricks. Specifically, take a look at the descriptions of the knife, the Gatling gun, and the explosives.
Whatever weapon you choose, you can be sure that it conveys the real Wild West feel. The guns have magazines of an appropriate size and a realistic rate of fire. They are pretty loud, too. The only thing missing is an aim that is influenced by your movement speed, your body position, and the recoil!
Duels, bank robberies and other adventures: - Aside from the classic Deathmatch, Team Deathmatch, and Round Team Play game modes, SG comes with a Bank Robbery mode, where your team has to either steal or protect a money bag, and a unique Duel mode. Bank robbery maps start with br_, duel maps with du_, and deathmatch maps with wq_.
In round-based game modes (Bank Robbery, Duel, and Round Team Play) you can buy additional weapons, equipment, and ammunition at your starting area. In the Deathmatch and Team Deathmatch modes, (where you respawn instantly when you die), you can buy equipment and weapons at any time.
Duel mode deserves some extra explanation. The map you're playing on is divided into separate areas, each of which serves as a fighting ground for two duelists. The game play is round-based; for each round, the players are matched up in pairs of two and assigned to an area each. The duels then run simultaneously.
You're only allowed to buy six-shooters in this mode, and buying is only possible during the opening sequence at the beginning of the round. Directly after the start of the duel, you don't have a cross-hair to aim with. After some time it fades in, thus giving players with a good eye the edge over their opponents.
What makes Smokin' Guns so great? Smokin' Guns' weapons, maps, player models, bot taunts, and music all contribute to a highly atmospheric gaming experience. Considering that most of today's commercial games focus on better effects instead of innovation, Smokin' Guns is a real feat for free software.
Home Page and Download link HERE
(Download via the Files SG Downloads link at the left on the page)