Paranormal - Haunting simulator:
You can see a video of game play HERE
A fully dynamic haunting-simulator. Experience the horrors of a haunting that's never the same twice. SEE THE SYSTEM REQUIREMENTS BEFORE PURCHASING. Test out the beta to make sure the game will work on your computer.
Features:
1) ... Free Content Updates: New scenarios, locations, characters, gameplay mechanics, and more!
2) ... Sleep System: Switch to static cameras to watch the house as you sleep.
3) ... Creepy Sound Design: Headphone users rejoice!
4) ... Controller Support: Xbox 360 controller and Mouse & Keyboard support.
5) ... Dynamic Hauntings: No haunting is ever the same thanks to the complex action-reaction and randomization system I made.
6) ... First-Person Camera: Much like Paranormal Activity or Blair Witch Project, the view is that of the camera.
7) ... Intricate Ghost Story: Uncover the mystery through journal entries.
Graphics: Unreal Engine 3 makes Paranormal look amazing, implementing many of the latest graphical advances. Push your computer (and sanity) to the limits!
Beware Planet Earth! - Time management tower defense:
You can see a video of game play HERE
Heed the warning from the red planet, Earthlings! The Martians are about to strike our beloved planet to take our single most valuable resource: cows! Protect Barney's "ladies" in this colorful and whimsical tower defense game! - Full Story Mode (46 levels over 4 seasons), plus 18 bonus challenges! - two game modes: Veteran mode for experienced players, and normal mode for beginners to the tower defence genre. - Intense action! Grab your Zapper to attack the Martians and overpower your machines! - 20 wacky machines, from the classic defense tower to the Helicowpter! - Over 20 quirky Martians, from the Metalhead to the Mad Scientist to the Ninja! - 25 Achievements! - Cows! <3 - Talking outhouse! (wait, what?!)
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Hairy Tales - Tile-dragging Puzzler:
You can see a video of game play HERE
Hairy Tales tasks you with guiding a lemming-like character (aptly named a 'Hairy') on a world cleansing mission from its starting location to a portal situated elsewhere in the world. Each world is composed of tiled pieces of land, with most pieces being movable, thus allowing you to move the world around to your liking.
It's not as simple as just guiding your lemming, as the portal requires a crystal to unlock. In addition, picking up the crystal also allows your Hairy to cleanse the surrounding world, which is tracked and necessary in order to fully clear the level. Finally, each level has optional mushrooms littered across the map which should be collected for completion's sake.
As if the above wasn't enough, also littered across each level are elements such as arrows and fences, which force your Hairy to move in a certain direction. As your Hairy will blindly move in a straight line, it's up to you to guide him to where you need him to go by strategically placing movement oriented pieces in such way that allows your Hairy to collect mushrooms, crystals, and eventually hit the portal (while cleansing the area).
Later levels add more complicated aspects, such as baddies that require other items in order to be dispatched. Also, since the field of play is hanging mid-air, it's incredibly easy for your Hairy to simply fall off if you're not paying attention. Thankfully, Hairy Tales gives you three lives for each level, which definitely helps when doing trial-and-error.
While there's a lot to like about Hairy Tales, there are a few annoying issues in some regards. For one, I'm not a big fan of the controls, mainly because while you can zoom in and out and move around the map, the actual swipe controls to do so don't feel intuitive. In addition, there doesn't seem to be a way to rotate the map, which I think is important when trying to gauge angles for your Hairy to take.
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Dwarf Quest - Casual Dungeon Crawler:
You can see a video of game play HERE
Dwarf Quest is a lot of fun. It’s a fine example of why independent game development is a good thing for us gamers. Dwarf Quest takes a tired genre and does something new with it. I’ve never played a game that works quite like it before. Unique equals good in my book. Unfortunately, a unique idea is not always enough to make a game.
The floors of Dwarf Quest’s dungeons are arranged like a maze. Each floor is a collection of rooms, some connected by hallways, others attached. Each of these rooms is laid out in a grid. When moving from room to room exploring, the game plays out in real time. You pass swiftly through empty rooms, smashing barrels and using keys to unlock chests in the hope of finding battle cards and other items.
These battle cards are an interesting approximation of the skill/spell systems found in other RPGs. Some cards boost attack power, some defense. Some cards heal and provide buffs that last throughout an entire battle.
When you enter a room that has enemies in it, Dwarf Quest shifts from realtime to turnbased. All characters -- both yourself and your enemies -- will show a number of dots above their head at the beginning of every turn. Your dwarf begins with three dots. These signify the number of actions you can take during your turn. It costs one dot to move one space on the grid, one dot to attack, and one dot to defend. One dot spent on defense prevents the damage caused by a single enemy attack. Moving and attacking are self-explanatory.
This system feels almost like that of a board game. There is an elegance to its simplicity. You must manage your action points, weighing them against the enemy’s swords and bows. Knowing when to defend, when to attack and where to move means the difference between life and death. The result is an accessible, fast paced battle system that feels almost arcade-y, almost puzzle-y, and never boring. I was quite taken with it.
And then came the fatal flaw I mentioned above. As Dwarf Quest stands right now, it’s essentially broken. There is no way to currently spend your gold on much needed items or battle cards. There is no way to heal your character except by using the potions and battle cards you find scattered around the dungeon. This wouldn’t be the end of the world if not for the checkpoint system. You see, I’m currently stuck at a boss battle. When I entered the battle, only a quarter of my health bar remained. Every time the boss kills me, I respawn just before the battle with that same amount of health. I also spawn with zero health potions or battle cards, meaning I have no way to heal before the difficult fight. This means I cannot progress. So, as it stands, Dwarf Quest is broken.
(part review taken from Gamezebo
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Depth Hunter - Spearfishing simulator:
You can see a video of game play HERE
Depth Hunter offers 25 exciting missions in which players will hunt different fish species and face the difficulties of breath-holding spearfishing, an ancient fishing method. Players will also have to find treasures, meet predators and get the possibility to take underwater photos to capture the beauty of the simulated, detailed and lively underwater worlds they’re exploring also in a free mode. The game supports motion controllers, such as the Razer™ Hydra® system.
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Potatoman Seeks the Troof - 8 bit platformer:
You can see a video of game play HERE
Potatoman Seeks the Troof is a challenging potatosophical platforming adventure from Pixeljam, the creators of Dino Run. Make your way through dry deserts, mysterious forests, busy cities, the tallest mountains and ultimately through your innermost consciousness in search of the ultimate answer. Go forward, seek, and discover THE TROOF!
Potatoman will delight, surprise, and challenge you. I had so much fun playing through his little adventure, and I know I'll replay it many times in the future. And the ending is amazing! Definitely play all the way to the end."
ref: James Kochalka - Creator of American Elf
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Megabyte Punch - fighting/beat 'm up:
You can see a video of game play HERE
Megabyte Punch is an electro beat 'em up/platforming/fighting game in which you build your own fighter. Every creature in the game is made of separate parts. Parts have their own powers and bonuses (like gun arms for a shoot ability) and you can attach them to yourself freely. You travel through different environments, search for hidden parts and battle other creatures for theirs. This is the adventure mode. Then there is the fight mode. Here you can fight other players in a destructible arena with the abilities your customized creature gives you.
The game takes place in an computer world filled with creatures called Megac. As a young Megac, you fight to enter the Grand Tournament, the biggest fighting competition there is, to compete for the title of strongest of the world!
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Gear Jack - Side scrolling platformer:
You can see a video of game play HERE
Jack is the Little Robot that Could. The Little Robot that Could Die. Jack stars in Gear Jack, a runner/platforming hybrid for iOS that’s heavy on the retro appeal, but not simply because of its 2D graphics and catchy soundtrack. This game is pretty darn difficult—maddeningly so at times—and you can plan on dying over and over before you finally surmount each level. Cats have nine lives; luckily, robots have considerably more.
Gear Jack begins inside a space ship that’s going through some problems—the kind of problems that tend to arise when you get too close to a black hole. Jacky needs to steer the ship out of danger, but before he can do that, he needs to hustle across several levels full of gaps, falling debris, acid pools, and churning gears. Lots and lots of gears.
Luckily, Jack is a champion runner, jumper, and roller. He can leap over pits and gears, roll into tight spaces, and combine a roll and a jump to soar over especially wide gaps. The levels scroll constantly in Gear Jack, so if your timing is off by a hair, you’re going to get smooshed. Jack has the ability to slow down time for a few seconds, which helps you get past some tight corners. You can also upgrade Jack’s speed and jumping ability.
Frankly, you need every single edge you can clutch at, because Gear Jack is, in a word, unforgiving. If you die—and boy howdy, you can be sure you’re going to die—you’re booted back to the start of the level. Here’s the thing: Levels in Gear Jack are not short. Lock your windows, else you risk whipping your iOS device off your porch or balcony in a fit of anger.
Gear Jack is sleek. It’s cool-looking, it sounds great, and the controls are crisp. But will you enjoy it? That wholly depends on how much you love having your face wrecked by old-school platformers. If you’ve been looking for a game that won’t coddle you, you’ll flip for Gear Jack.
Gear Jack has its moments, but you might not even be able to enjoy its strengths unless you really enjoy getting booted back to “Go” every time you mess up. If that sounds like the kind of challenge you’ve been lusting for, though, Jacky will be happy to be your new robot pal.
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Aeon Command - Strategy space warfare game:
You can see a video of game play HERE
The three factions of the Aeon Nebula have broken out into war. The Alliance, Exiles and Cyborgs are each struggling to obtain dominance over the mineral rich nebula.
Aeon Command is a tug of war strategy space warfare game. Play as one of 3 unique factions to help gain dominance over the Aeon Nebula!
Some Features:
1) ... 3 Unique Factions each with unique ships and abilities.
2) ... 24 Mission single player campaign. 8 missions for each faction. Play through the Alliance, Cyborgs and Exile campaigns to unlock upgrades and abilities.
3) ... Skirmish modes including Classic, Close Quarters and Resources and 3 difficulties.
4) ... Multiplayer! Go head to head with a friend or stranger with your favorite faction.
5) ... Persistent upgrade system. Unlock upgrades as you play the game to constantly improve your fleet.