MakeHuman is the free and open source software to create realistic 3d humans for:Illustrations
Animations
Games
Zbrush/Mudbox sculpting
Maybe a free Poser Alternative
MakeHuman is the free and open source software to create realistic 3d humans for:Illustrations
Animations
Games
Zbrush/Mudbox sculpting
Maybe a free Poser Alternative
Nice one Mikiem , thanks.
I've been collecting software (both free and commercial) from various sources with a view to trying my hand at game authoring. I still can't decide where to start, but anything free towards this goal is much appreciated. I've already spent an awful lot of money on programs via Steam e.g. Axis Game Factory, Bitmap 2 Material, Game Character Hub, Substance Designer & Painter as well as several software's that have been converted to freeware over the last three or four years. Oh yeah, I've also purchased RPG Maker VX Ace and all it's dc's [Steam have a 75% sale on at the moment for all the dlc and base programs, plus you can get the base program and several dlcs and exclusive content via one of the Humble bundles HERE - there's three tiers, the highest costs $12 for over $280 worth of dlc plus several exclusive packs that are not available for purchase] There's several more programs I'd like to purchase via Steam, but have decided to wait till I actually create something with the programs I've already got - I find the hardest part is starting; especially something I've never done before (apart from some basic programming way back when I purchased my first desktop in the late 80's)
Hi, Mr. Whiterabbit. I'm in the same boat as you and actually if you're looking for some programming help, these days there are courses run by various websites that offer free courses in everything from programming, astronomy, psychology and philosophy.
KhanAcademy is particularly awesome for programming. I started an "animation" one that basically shows you how to draw different shapes and make them move using Javascript. You can edit the code live and see what happens and the videos are pretty easy to follow.
KhanAcademy is self-paced learning, but many of the other sites I know of have some sort assessment requirement (which you could always ignore) and they start and end at specific times.
On Coursera, the good thing is that when the course ends you can still access the content through the course archive, even if you hadn't completed all the tests.
Other places are Open2study.com, FutureLearn.com and Alison.com and likely there are others too. If you like, I'll search them and take note of start times for any beginning programming stuff.
This one I'm doing just started: Programming for Everybody.
I tried RPGMaker once myself and couldn't get into it. Unreal Engine isn't something I can run on my computer either, so I'll just play with I can find for now.
For now, going to try installing MakeHuman and see how far I get.
Cheers for the share Mikiem2.
Thanks for the info Dana, will check these out once I'm settled in my study. :)
Small update: Haven't started the programming course (watching videos) yet, but tried out MakeHuman.
The interface is pretty simple using sliders to alter individual character traits, kinda like how Sims works. I need to play with it a lot more to figure how to make a person that doesn't look exactly the original template.
Also have some trouble with how the clothes look once on, but going through the manual online to see what it is I missing. :)
Thanks, Mike, for the heads up about MakeHuman. I have been trying to pick up stuff like this for my nephew. I wanted to pick up that Humble Bundle Game Maker Bundle that Wrascally Wabbit was talking about. But after losing our jobs putting out 24.00 is a bit too much. So I will just settle for free stuff for now.
Check this out Wabbit! Logical Increments - PC Buying Guide
But I just got this...
Want to hear your games/movies in surround sound? Razer Surround makes a virtual sound card just for you. It really sounds cool.
Found out about this here.....
"Razer Surround is an advanced 7.1 virtual surround sound engine that allows anyone especially gamers to get the best virtual 7.1 channel surround sound experience with any stereo headphones. According to the gaming peripherals company Razer, Razer Surround goes above and beyond existing multi-channel simulation packages by providing a calibration system that tunes the effect for individual listeners. The result, the company claims, is the ability to accurately pinpoint the location of any given sound as though using a true surround-sound system – but without having to upgrade from traditional stereo hardware. This level of calibration allows Razer Surround to provide an incredible level of precision in-game, allowing gamers to have the unfair advantage." Per William ...Free Download Razer Surround: 7.1 Virtual Surround Sound Software
Here is where you download it. Razer Surround - Download and Donate to Child’s Play Charity - Razer You do have to sign up for a Razer account. This offer lasts to June 30th 2014 to continue to help children in need.
Oh, Gee...I think my post got eaten again. So Annoying!
Fixed it!
Thank you kindly, Lady Grey. I was messaging the Wabbit...
I've been collecting software (both free and commercial) from various sources with a view to trying my hand at game authoring.
Purely FWIW, most of the action for quick & dirty game dev seems to center around cell phones & tablets, or with stuff like the Unity game engine, I think so called because it's cross platform.
Microsoft has quite an effort going. I can't remember the name of their site, or Google's, that if memory serves more or less let you plug in what you wanted to happen [i.e. the logic], and it did the coding. I did find these:
http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj714071%28v=vs.105%29.aspx
http://developer.nokia.com/community/wiki/XNA_Games_On_Windows_Phone_8_with_Monogame
http://msdn.microsoft.com/en-us/library/windowsphone/develop/ff472340%28v=vs.105%29.aspx
Because coding a cell phone game isn't as involved, I would imagine it'd be the ideal way to get your feet wet, build up confidence, & get more involved as you learn more, little by little. I can't find the link at the moment, but there was one article I read where a guy with zero coding experience came up with a Flappy Bird clone in something like a day. Notch, the guy behind Minecraft, did Cliffhorse as a joke in 2 hours with Unity. An experienced Apple dev made his Flappy Bird clone using their new Swift language, 4 hours after it was released.
http://www.neowin.net/news/notch-creates-cliffhorse-as-a-joke-gets-rewarded-anyway
http://www.neowin.net/news/developer-creates-flappy-bird-clone-with-apples-swift-in-four-hours
At any rate the app stores make a % off each sale, &/or there are ad revenues to be had, so Google, Microsoft, & Apple all want everyone to become a game dev on their platform, so they make it as easy as possible, with all sorts of tools & learning resources & support. If I was doing better I could come up with more & better links -- sorry.
Also, I don't know anything about the company's current products, but you might want to check out Clickteam -- I *think* they're the one's responsible for Click & Create from back around 2005. Click & Create was a game dev app focused on game logic -- not coding. You may not create something to rival a big dollar hit game, but you'd get your feet wet, & that's what you need I think in order to take the plunge into deeper waters.
http://www.clickteam.com/
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