Spelunky 1.1 - Windows free game
Author: Mossmouth
"Legends speak of a Colossal Cave that extends deep underground, so twisted by time that its passages shift like the sand under which it lies... the Cave is said to be filled with fabulous treasures, but also incredible danger!"
Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible. Every time you play the cave's layout will be different. Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you're looking for...
Don't be afraid to die! But also don't be afraid to live! Happy Spelunky-ing!
Filename: spelunky_1_1.zip
Size: 9.55 MB
Post Date: Jun 26, 2012 11:31am PDT
Last Updated: Jun 26, 2012 11:31am PDT
Downloads: 47
An article related to Spelunky about various games similar to Spelunky:
Rick Dangerous Is Spelunky’s Horrible Uncle
By Adam Smith on July 5th, 2012 at 12:00 pm.
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Thank all that is good that the incredible idiot is too busy not having any eyes to bother throwing the stick of dynamite that's about to blow his stupid guts out
There’s a great post over at Indiegames.com with a list of “games like Spelunky for people to play, in celebration of its XBLA release”. Weirdly, the original version of Spelunky isn’t on the list. Go play it though because it’s brilliant and free. What jumped out at me was a link to a browser version of my most hated nemesis, Rick Dangerous. My parents bought me the original and its sci-fi sequel when I was but a boy, and because I couldn’t afford any more games I had to watch Rick die over and over again, and pretend to enjoy it. Despicable. And yet I just spent twenty minutes playing. Some startling observations below.
As soon as I heard the music at the beginning I started to weep. I haven’t stopped yet and perhaps I never will.
The screaming sound makes me want to hammer nails into my face. It’s the same sound for everyone, whether valiant robber Rick or a native enjoying a stroll, they all die the same way. WAAAAAAAAAHHHHHH and a kind of shit swandive off the screen. Sometimes one of Rick’s giant bullets ends a native’s existence and then the behatted little bastard falls onto some spikes seconds later. The screams overlay – WAAAAWWAAAAAAAHHHH. My hand reaches for the toolbox.
This is the only way to complete the game
If this sadistic series of unpredictable and sudden demises were to reveal its musical self, following Julian Benson’s transcription of Braid, it would be the sound of an angry baby hitting a Fisher Price keyboard with a mallet. BONG BONG BING BONG BLAM.
Rick’s hat looks like a bum when he’s climbing ladders.
I barely remember any of the rooms. It’s a game that forces memorisation and yet it’s totally forgettable. Except for how horrible it is. You’ll remember that for the rest of your life.
Spelunky is great. You should play Spelunky.
Don’t click this link. Don’t play Rick Dangerous.
Spelunky type games article:
Games Like Spelunky That Do Not Require An Xbox 360
July 4, 2012 11:00 AM | John Polson
spelunky minis.jpg
With the blessing of Spelunky developer Derek Yu, we've prepared a list of games like Spelunky for people to play, in celebration of its XBLA release.
Of course, those who have an Xbox 360 should purchase and play Spelunky. Those who have friends with an Xbox 360 should be communing to enjoy its local multiplayer. However, these prescriptions help anyone without an Xbox 360 nearby. So, here's a list of 10 Spelunky-like titles, and even some semi-Spelunkies, to consider:
Rick Dangerous (browser): "It is quite Spelunky-ish though far more ancient." - Gnome
Platformines (free beta, Windows): "Spelunky with guns!" - John Polson
House of Dead Ninjas (browser): procedural-generated assassin game. - picked by Matt Thorson
Super Meat Boy (Windows, Mac): "The perfection of the classic platformer that Spelunky spins off from. Desktop Dungeons and Dungeons of Dredmor as more classic modern takes on the ideas in Rogue." - Colin Northway
Binding of Isaac (PC and Mac): "The first thing that comes to mind, given the mix of nostalgic gameplay and procedurally generated dungeons." - Adam Saltsman
Because it's fun, Fay (Windows and Mac freeware): A procedurally generated platformer with lock and key obstacles. -from Terry Cavanagh's blog
Polychromatic Funk Monkey (freeware, multiplatform): a tile based platforming game about building maps - picked by Terry Cavanath
Red Rogue (browser, beta build available) platformer Roguelike - picked by Terry Cavanagh
TowerClimb (Windows, pre-order and get first half now): A difficult and rewarding procedurally generated platformer. - picked by Derek Yu, who also says to watch for Catacomb Kids
Tastes Like Spelunky (Windows, freeware): "A Spelunky mod where you assume the roll of the man-eating plant from the original Spelunky." - John Polson
Honorable, non-procedural mentions:
La-Mulana (Windows freeware): "Iconic platformer with multiple death traps." - John Polson
Tiny and Big (Windows and Mac): "A tiny guy with a platform-carving laser, often spelunking in big areas." - John Polson
Non-indie picks for fun:
Pole Position (arcade edition): "It is such a pure example of the strength of randomised elements. Randomly placed cars make a very simple game playable over and over because they always make you "solve" the corners in slightly different ways." - Colin Northway
Super Mario World (Super Nintendo): "When you're running along as that little big-headed sprite, holding a dead enemy in your hands, and jump-throw it at an angle to nail another enemy in the air, you feel pretty bad ass, and other than SMW, Spelunky is the only game I know that pulls this off so well." - Chevy Ray Johnston
Team Fortress 2 (free-to-play on Windows and Mac): "[TF2 and Spelunky] have so many things that all interact in mechanically interesting ways that you're constantly surprised." - Matt Thorson
Spelunker (NES): "The difficulty is harsh, but it's full of secrets and it's satisfying to play once you grasp the controls. The randomly awarded miracle items can either make or break your playthrough." - Danny Cowan
ToeJam and Earl (Sega Genesis) - Andy Hull, Spelunky XBLA developer