I was clearing out my Emails and found an unread one from Nola a friend, and long-time community member here on these forums. She’d told me about a free game which I could post in the free games project, so I did some research and http://www.thefreedictionary.com/cobble+together ">cobbled together[b] the information below (simply copied and pasted plus did some http://www.thefreedictionary.com/jiggery-pokery">[b]jiggery pokery with the images only to find reverseOrder had already posted details of the game two years ago around the same time I got the email. As it wasn’t posted as part of the project and there was no images and video I thought I may as well re-post the game just to keep things http://en.wiktionary.org/wiki/shipshape_and_Bristol_fashion ">ship shape and Bristol fashion. lol
I've also tagged on the prequel to Savage 2 called Savage: The Battle for Newerth, though I've yet to post images and video (will do so tomorrow).
Savage 2: A Tortured Soul (1.04GB)
Real-time strategy games usually involve an omnipotent commander hustling a bunch of completely obedient drones around a field, gleefully sending them to their death. In Savage 2: A Tortured Soul, in addition to being that commander, you can also be a drone. In this interesting online game, the army units are each played by individual players while the overall battlefield structures and economics (gold mines, specifically) are controlled by another player. Each player chooses sides (human or beasts) and joins into the game.It's an interesting concept, to say the least. There's a fairly straightforward tutorial, then you log on and find a game to join. I found one, hopped in, and died. Again and again and again. I don't think I was much more than a speedbump, but everyone else around me seemed to know what they were doing. Savage 2 is not a game for careful thought and considered action: Just jump in, target a foe, and start whacking. After you die, you must wait a short period to respawn. Placement of "spawn portals" is crucial; you must set them as close to the enemy as possible, so your reborn troops have only a short distance to run to get back into the fight.
While Savage 2 is not an MMORPG, you can advance yourself by earning experience points, unlocking abilities, and acquiring some items which persist from game to game. You are not locked into a character; every time you spawn, you may choose a different unit to come back as, providing your commander has built the necessary structures to spawn them.
The base game is free; for $10, you can become a full member and unlock some additional character options and access to useful features, though these are not necessary to play and have fun. There is no subscription fee.
Savage 2 is free, fun, and gives you the chance to relentlessly hurl yourself into the meatgrinder of onrushing foes. What's not to love?
Review by Ian Harac PC World.com
First, we've got to get the basics out of the way. Savage 2 takes place in a medieval, almost-steampunk fantasy world with things like magic and steam-powered engines. The art style and graphics definitely reflect this, and they are well done, with some truly amazing model and texture work at play in the game. The sound is equally as impressive, with very satisfying effects and music all at work. Nothing pulls you from the gameplay, and that is good, because you want to be in the thick of things!When first starting, you probably won't play the commander (who is much like an RTS player). Rather, you will play an average unit with myriad abilities at your disposal. There are two sides, Humans and Beasts, and each has similar units to the other side, only focused more on their particular themes. The Humans tend to be more straightforward and strong with a ranged focus, especially in early-game, and the Beasts tend to use more subterfuge and mobility with a melee focus. There are exceptions, of course, but this is the general gist of gameplay. Keep in mind that as you play, you gain XP, which is then used to upgrade your character in general ways, such as increasing health by a certain percentage.
■The basic, and arguably most useful unit, is the peon. Humans of this class are called Builders, and Beasts of this class are called Conjurers. They may not be the most effective in a fight, but they have three very important functions that the other classes don't have: they can assist in the construction of structures, create temporary supply depots to refuel teammate ammo or mana, and lay down temporary guard turrets. For a good defensive support class, they are king.
■The basic ranged/stealth unit is the Scout for humans and Shapeshifter for Beasts. As you can imagine, it has a wide range of different abilities that all enhance its ability to deal with enemies at a range as opposed to up close. They also have abilities to deal massive damage to structures as well as disguise or cloak to slip into an enemy base.
■The unit you will most likely use for the majority of your gameplay is the basic melee unit. For the Humans these are the Savages, and for Beasts they are Hunters. The big difference here is in support-ability focus. Savages have more ranged support abilities, where Hunters are more about tearing through enemies up close and personal.
■The heavy brutes of the normal units are the Legionnaires for Humans and Predators for Beasts. They both deal massive damage, have gobs of health, and are in general the best thing to see on a battlefield filled with swarming enemies, as they absorb damage as well as dish it out. Continuing the Humans vs Beasts change, the Legionnaire has a good selection of hard-hitting ranged weapons, and the Predator has a good selection of melee attacks.
■The caster for both sides are the combat support classes. They are essential for a team to succeed in any real capacity, and often end up leading. The Humans have a Chaplain, which is very heal focused, and the Beasts have a Shaman, which is more focused around disrupting the enemy. Both sides effectively assist teammates and hinder enemies, though, so don't be put off!
■Both sides have a basic siege unit and a heavy siege unit. For the Humans, they are the Steambuchet and Battering Ram, respectively. For the Beasts, they are the Tempest and Behemoth. These are the strongest units available to each side, but are slow, lack true long-range capabilities, and are huge targets for every enemy. They are also exorbitantly expensive.
■Available to both sides are the Hellbourne. These are demons conjured when holding a particular resource, and are some of the best units in the game. Needless to say, they tear through the faction-specific units, but are extremely hard to get.All this, however, is only for the grunts on the ground. What about the commander? Well, the commander manages the team resources, which are used to build structures as well as buy better units and upgrades. They place structures and promote the grunts on the ground in order to further the strategic objective. Finally, they issue orders to the other players, which can then be followed for an XP bonus or ignored if the player disagrees with the commander's judgement.
Reference accessed HERE September 2011
Reviews:
You can check out reviews HERE, HERE and HERE.
Images & Video:
You can see a slideshow of 16 images HERE and several videos of Savage2: A Tortured Soul HERE, HERE, HERE, HERE, HERE and HERE.
Home Page:
http://www.savage2.com/en/main.php
Guide:
http://www.savage2guide.com/index.php/Main_Page
Download:
You can download Savage 2: A tortured Soul HERE, http://linux.softpedia.com/get/GAMES-ENTERTAINMENT/TBS/Action/Savage-2-A-Tortured-Soul-36325.shtml">HERE and HERE
System Requirements:
Supported OS: Microsoft Windows® 2000/XP/Vista
Processor: Intel Pentium® IV 2.2 GHz or higher processor
System Memory: 1 GB of RAM or above
Video Card: 128 MB DirectX 9.0-compliant video card
Sound Card: Windows-compatible sound card
DirectX Version: DirectX® version 9.0 or higher
Hard Disk: 2 GB available hard disk space
Savage: The Battle for Newerth:
Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat. With the creation of a new game play genre, RTSS (Real Time Strategy Shooter), Savage expertly redefines the first-person shooter and real-time strategy genres by combining elements of both into one cohesive experience. As the commander in RTS mode, you will tackle resource management, develop a robust tech tree, plan your assault and lead real human players into battle. As a warrior in action mode, you will master many unique weapons, powerful units, and siege vehicles to fight a fast paced battle.
To unlock game, follow http://www.g4g.it/download/comment.php?dlid=859">HERE link for the unlock key.
Download:
You can download Savage: The Battle for Newerth http://www.g4g.it/download/comment.php?dlid=859">HERE or HERE[/b]